Contains the implementation for interpolation. More...
#include "world/interpolate.hpp"
#include "world/grid.hpp"
#include "world/kernel.hpp"
#include <glog/logging.h>
Namespaces | |
obsidian | |
obsidian::world | |
Functions | |
std::vector< InterpolatorSpec > | obsidian::world::worldspec2Interp (const WorldSpec ®ion) |
Generate a vector of interpolators for each layer based on the key info contained in WorldSpec. More... | |
Eigen::VectorXd | obsidian::world::kernelInterpolate (const Query &query, const uint boundary, const Eigen::MatrixXd &input) |
Given a 3D query, interpolate the depth of each point in the query. More... | |
Eigen::VectorXd | obsidian::world::linearInterpolate (const Query &query, InterpolatorSpec interpolator) |
Given a 3D query, interpolate the depth of each point in the query linearly. More... | |
Contains the implementation for interpolation.